Friday, October 28, 2011
Kinect Testing On-site
A version of the program is up and working now. Made it in two weeks, mostly just using the depth and blob detection. Granted, I could have used more advanced features of kinect like the skeleton, but mind you I only had two weeks to code something up, no one is going to help me debug when i write myself into a corner.
2am: One of the docents points out that I need to mirror the video image. why yes of course i have to! Thankfully this is easily done in as3kinect.
3am: Terrifying discovery of CABLES BEING TOO SHORT / NOT WORKING resulted in crazy 4am trip to Funan Challenger to get VGA cables and connectors. The cables had to be run across the giant ceiling but we didnt have the connectors either. Sadly, Funan Challenger, despite having a MASSIVE wall of cables, did not have our particular M/F cable (everything was M/M!) and we found it later in our next 24 hour option, Mustafas, after searching a massive pasar malam style cage full of dusty, poorly wrapped vga cables in ragged plastic bags. But there they were! THEY WERE THERE!
7am: STILL SITTING HERE hoping the technician will have a breakthrough with the cabling! this is now all out of my control!
Also, because I don't want to break the code 2 hours before the opening, I am going to integrate the time/years function after today's opening. So for today's version there is only the map of 1819.
9am: Technician cannot figure out what is wrong despite dedicatedly spending the last few hours cabling, recabling, tracing the cables. So we have sadly decided to move the setup to tomorrow so the tech guys or contractors can figure out how to connect a giant projector to a computer some 10 metres away.
In the meantime, everyone shall be regaled with this promo video i made the day before!
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